Game Design Week 2 - Game Feel
Group 9 : Parupudi, Sirish  ;  Li, John

Presentation Link: https://docs.google.com/presentation/d/1hvEJdacOf4MEiSxEd8sZ5cv5LypVzGIMdEH_2vqn...
Control Ultraman to reach the Kaiju and win, while keeping City health over 50 percent. The bar on top is the city health, the bar below it is the player health.

Use Space to jump, Down arrow to duck, Left and Right arrow keys to move.

Pressing 'Z' activates shield for city, but any damage fireballs cause to city will be inflicted upon the player.

Toggle through effects. Music 'off' generates fireballs at certain fixed intervals. Music 'on' times the fireball generation with the beat.

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